I was involved from January 2023, through August 2025 in the development of Metroid Prime 4: Beyond at Retro Studios. As Senior Outsource Review Artist, I oversaw multiple external studios and collaborated closely with internal teams to develop environment art, lighting, and occasional supplemental concept art across all zones in the game.
While I was active in every zone, I was primarily responsible for outsourcing teams in the the Galactic Federation and Flarepool zones, where I created room briefs, paintovers, conducted modeling and lighting reviews, and made hands-on adjustments to both environment art and lighting.
Working with Retro and Nintendo was a profound privilege, their teams and leads are of the highest caliber, a perfect mix of professionalism and big ideas. Also I would be remis if I did not mention my admiration for the outsource teams from across the world that contributed so much to the title. Your dedication and resilience made completing this project possible.
Heavily Involved in the Galactic Federation zone.
Worked Extensively in Flarepool.